Wednesday 25 August 2010

Rubens Barrichello - 300 Grands Prix

When I first began to follow Formula One, it was the mid-nineties, the high days of the Schumacher - Hill battles. Of course, as a young Englishman, Damon Hill was my driver, piloting the blue, white and gold Rothman's Williams cars against the villainous Schumacher. I was delighted when Hill finally clinched the crown in 1996, albiet in a year when Schumacher was out of contention in an uncompetitive Ferrari. In the years since, the names that I followed on the television screens changed as drivers retired and left the sport: Hill retired in 1999, Johnny Herbert in 2000, Jean Alesi and Mika Hakkinen in 2001. Of the generation of drivers that raced in F1 in nineties, a scant few now remain - of those that do, only Michael Schumacher and Rubens Barrichello raced before 1995; and Schumacher took a three-year break.

That just leaves Rubens Barrichello, the likeable Brazilian who, having proved himself faster than the Stig on Top Gear a few weeks ago, will compete in a record 300th Grand Prix next weekend at Spa in Belgium. It's a remarkable total for a driver who, when Honda pulled out of the sport a season and a half ago, looked as if he may have driven his last race. Of course, the Brawn team then rose from the ashes of the Honda outfit, and Barrichello went on to win two races in the Brawn car, helping the team to win the constructor's trophy. Rubens has certainly still got the skills to compete in F1, and, it has to be said, is having a better time of it this season than his old Ferrari team mate and fellow veteran Michael Schumacher.

Barrichello has seen a lot of change in his F1 career, most notably the switch to narrower cars and grooved tyres in 1998, and the change to the aerodynamically stripped-down cars raced in F1 this past season and a half. He has shown great pace throughout his career, and has always been popular due to his likeable persona. His maiden victory at the old Hockenheim in 2000 must rate as one of the most popular victories in recent times, and one of the most memorable. I'm sure quite a few fans will fondly recall Barrichello's tears of happiness on the podium following the race; it was a joyous scene. Like many drivers of his generation, Rubens spent the peak years of his career in the shadow of the great Michael Schumacher. He, along with fellow racers David Coulthard and Juan Montoya, may well wonder what might have been if Schumacher's domination had not been so complete. Nonetheless, Rubens' career is well sprinkled with victories, notably a battling win at Silverstone in 2003.

At the end of this season Barrichello will have notched up 306 races, and seems likely to continue racing with Williams next season, so a total in the low 320s is within reach. Will Rubens continue beyond that? It depends, but as long as he continues to show the same enthusiasm and pace, the possibilty will remain on the table. From my own perspective, it will quite a sad little moment when the last of the nineties' drivers leaves the sport, so I'm glad to see Rubens still dicing it on the race track. Wouldn't it be great if he got that Williams onto the podium this weekend?

Friday 6 August 2010

Alien Swarm Review

What if Aliens was a top down shooter? It would look and play a hell of a lot like Valve's free co-op shooter Alien Swarm. The basic concept is very simple: a team of four space marines must battle their way through hordes of aliens using an array of different weapons, including flame throwers, automated sentry guns and auto-targeting machine guns. The various alien foes come thick & fast, and clever team work is a must if the marines are to survive.

Alien Swarm began life as a mod for Unreal Tournament 2004, and it was on the basis of the mod that the team behind it were hired by Valve a few years ago. Now, it has been recreated on the Source engine, and released for free download via Steam. Even without making any allowances for the blank price tag, the graphics, sound and production values are all of an excellent standard.

Just like Valve's other co-op game Left 4 Dead, Alien Swarm is multiplayer-focused. There are four classes of marine to pick from, each with their own unique abilities: the Officer, the Weapons Specialist, the Technician, and the Medic. The Officer grants a passive bonus to nearby teamates, the Weapons Specialist uses high-yield weapons to mow down aliens, the Tech hacks computer systems to open doorways, and the Medic heals fellow marines. The most effective teams are the ones that bring a balanced group, and solid team work is of critical importance at higher difficulty levels – players who run off to play Rambo will rarely last very long.

There is a wide range of weapons and gadgets to be unlocked by levelling up; the starting equipment is however perfectly respectable, lacking only in variety. One of the most important phases of a round of Alien Swarm is the pre-game loadout screen, where the team must decide on what pieces of equipment they will bring with them on the mission. Each player has three inventory slots, two for weapons and one for special items such as armour, health packs, damage amplifiers, welding tools or night-vision goggles. Quite apart from picking a balanced group of classes, it is also important to bring a balanced selection of equipment – you don't want to get two-thirds of the way through another bug-hunt only to run out of ammunition because everybody in the group wanted a backup shotgun instead of a spare ammo pack.

There is only one campaign, which features seven fairly short levels - it is very well put together but ultimately will become repetitive. Valve have released an SDK for the game though, so the stage is set for an influx of fan-made maps and mods, which could extend Alien Swarm's lifespan significantly.

Valve could quite justifiably have charged money for Alien Swarm, such is its quality. The appeal of it is simple: it's you and three other marines, covering each other's backs and blasting apart vicious space bugs. It works very well, and bar the lack of campaigns, has no real shortcomings.

3.5/5

PLUS
-It's free
-Simple, fun design
-Good production values

MINUS
-Only one campaign